


When using Substance from Steam, you have to specify which version between 2019-2020-2021 should be launched. Path to “ Adobe Substance 3D Painter.exe ” Substance Steam Version From 2020.2.0 (6.2.0): required for UVTile workflow support.Įnable this to support Substance coming from Steam.P rovide your Mixer Files Path containing your Mixer’s projects when working with Mixer.

Set the correct path pointing to “ Quixel Mixer.exe ” Projects The addon will tell you if anything is not set correctly. This quick start guide will help you to get up and running with the addon. Substance Painter : 2017.x(not working), 2019.1.0(not working).This addon is not compatible with (tested versions): This addon is compatible with (tested versions): “ Edit with Mixer/Substance/ArmorPaint ”.So behold! The whole process is fully automated for you by this addon and, at the end of the day, it basically sums up to two operations: It was also fundamental to be able to easily iterate without wasting time on doing any repetitive tasks manually, like baking the material ID maps, joining meshes, exporting / importing the FBXs, setting up the PBR materials, editing the Image Shader Nodes, etc. The challenge was to keep a non destructive workflow between the softwares so you won't have to apply any unnecessary modifiers, and then can go back and forth to retouch your modeling, UVs, UDIMs, etc. PBR Bridge is a Blender addon which drastically simplifies the workflow between Blender and industry standard paradigm softwares: Quixel Mixer, Substance Painter & ArmorPaint.
